The Ultimate Doors Roblox Entities Guide: Master Every Monster & Survive Floor 2 !
Published: 22 Jul 2026
Introduction to the Ultimate Doors Roblox Entities Guide: Master Every Monster & Survive Floor 2
If you have ever stepped into the haunted hallways of Doors on Roblox, you know the feeling: heart pounding, hands sweating, and that creeping dread as the lights start to flicker. This game throws a relentless wave of terrifying entities at you—from the screaming Rush to the library-stalking Figure.
But what makes Doors truly unique compared to other Roblox horror games is its genius blend of unpredictability and pattern recognition. While most horror games rely on scripted jump scares, Doors throws you into a procedurally generated nightmare where every run feels fresh, and your survival depends entirely on learning each entity’s behavior. Unlike linear horror experiences, Doors forces you to adapt on the fly, making every door you open a potential encounter with death itself.
Whether you are a complete beginner struggling to get past Door 50 or a seasoned player looking to conquer Floor 2: The Mines, this guide has you covered. We will break down every hostile entity, share proven survival strategies, reveal where to find secret items, and give you a step-by-step roadmap to beating the game. Grab your flashlight, and let us get started!
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Part 1: Understanding the World of Doors
What Are Doors Roblox Entities?
In the world of Doors, entities are the supernatural monsters that lurk behind every door, waiting to end your run. Think of them as the game’s primary obstacle—each with unique behaviors, audio cues, and visual tells. Some entities like Rush announce their arrival with flickering lights and howling screams, while others like Screech sneak up on you in the dark with a whisper. The key to surviving Doors is not just running fast but understanding what is coming for you and how to counter it. Every entity has a specific mechanic, and once you master these, you transform from prey into a survivor who can outsmart the hotel and the mines.
The Hotel vs. The Mines: Two Floors of Terror
In The Ultimate Doors Roblox Entities Guide Doors is divided into two main floors, each offering a distinct nightmare.
Floor 1: The Hotel is where most players begin their journey, featuring 100 rooms filled with classic entities like Rush, Ambush, Figure, and Seek. The Hotel is your training ground—it teaches you the basics of hiding, listening, and pattern recognition.
Floor 2: The Mines, introduced in a massive update, takes the horror underground. This floor introduces new entities like Giggle, Gloombats, and the terrifying Grumble, while also bringing back familiar faces with new twists. The Mines are darker, more claustrophobic, and significantly more challenging. Rush moves faster here, Hide has been reworked to be more punishing, and the boss fights are on a whole new level. Understanding the differences between these two floors is crucial for your survival.
Why Audio and Visual Cues Are Your Best Friends
Doors is a game that rewards attentive players. Almost every entity gives you a warning before it strikes. Rush makes the lights flicker and emits a growing howl. Screech produces a distinct “pssst” sound before attacking. Dupe creates a low rumbling noise near false doors. These cues are your lifeline. If you learn to recognize them, you will always have a head start. Playing with headphones is highly recommended because the directional audio can tell you exactly where danger is coming from. Never ignore a flickering light or an unusual sound—it is the game giving you a chance to survive.
Part 2: Floor 1 Entities – The Hotel Nightmares
Rush – The Speed Demon
Appears In: Hotel, Mines, Super Hard Mode, Retro Mode
Rush is often the first entity new players encounter, and it sets the tone for the entire game. This low-contrast smiling face zooms through the hotel, breaking lights and instantly killing anyone caught in its path.
- Rush announces its arrival with flickering lights and a low-pitched scream that grows louder as it gets closer.
- As soon as you see the lights flicker, your priority is to find a hiding spot—closets, beds, or lockers work.
- Do not wait. Rush moves fast. If you are not hidden by the time the scream reaches its peak, you are dead.
- Stay in your hiding spot until the screaming completely stops. Leaving too early means certain death.
- In Super Hard Mode, Rush deals instant kill damage, making hiding even more critical.
- Rush breaks all the lights in rooms it passes through, which can create dark rooms where Screech may spawn.
- Surviving Rush earns you the “Out Of My Way” achievement.
- In Floor 2, Rush is significantly faster, so you need to react even quicker.
- Rush cannot be outrun. Do not try to run from it—always hide.
- The Crucifix can banish Rush, but it is often better to save it for tougher enemies.
- Rush opens the exit door as it passes, which can be helpful if you are in a room with multiple exits.
- If you are in a room with no hiding spot when the lights flicker, you are in serious trouble. Plan your route to always be near cover.The Ultimate Doors Roblox Entities Guide
- Rush appears randomly but becomes more common as you progress through the floors.
- The sound of Rush is unmistakable—once you hear it, you will never forget it.
- Pro Tip: Always check for closets or beds when you enter a new room. Knowing your escape route can save your life.
Ambush – Rush’s Evil Twin
Appears In: Hotel, Mines, Super Hard Mode, Retro Mode
Ambush is like Rush but far more dangerous because it does not just pass through once—it comes back multiple times.
- Ambush behaves similarly to Rush, with flickering lights and a screaming sound.
- The difference is that Ambush will return 1 to 4 times, rebounding through the rooms.
- Hide in a closet or bed when you first hear Ambush approaching.
- After Ambush passes, wait for the scream to reduce in volume, then quickly leave the hiding spot.
- Why leave? Because Hide will punish you if you stay hidden too long.
- As Ambush returns, the screams will get louder again—hide once more.
- Repeat this process until Ambush is completely gone and the screams stop entirely.
- Ambush’s encounter chance starts low but increases as you progress deeper into the game.
- Ambush can be particularly deadly in Floor 2 where Hide’s rework makes hiding more punishing.
- The Crucifix can banish Ambush, but timing is everything.
- Ambush moves faster than Rush on Floor 2, so your reaction time needs to be sharper.
- If you get caught by Ambush, it is instant death. There is no second chance.
- Ambush is one of the most feared entities because of its unpredictability.
- Listen carefully—if the scream fades and then returns, you know it is Ambush.
- Pro Tip: Count the number of times Ambush passes. Once you know it is done, you can safely move on.
The Blind Predator in The Ultimate Doors Roblox Entities Guide
Appears In: Hotel, Mines
Figure is a terrifying entity with a round head, no eyes, but plenty of teeth. It cannot see you, but it can hear you perfectly.
- Figure is blind, meaning it relies entirely on sound to track you down.
- You encounter Figure as a boss in Door 50 (The Library) and again in Door 100.
- The best way to deal with Figure is to crouch-walk, which reduces the noise you make.
- If you are too close to Figure, even crouch-walking will not work—you need to stay far away.
- In the Library (Door 50), you need to collect books while avoiding Figure.
- The code for the Library exit is found on the books, but you must do it quietly.
- Figure will chase you if it hears you running, slamming doors, or making any loud noise.
- You can outrun Figure or quickly find a hiding place in The Ultimate Doors Roblox Entities Guide.
- Hiding is generally safer, but running can work if you are fast enough.
- In Floor 2, Figure appears in The Mines and is even more relentless.
- You can use glowsticks to distract Figure in The Mines.
- Figure’s heartbeat mechanic lets you know how close it is—the faster your heart beats, the closer Figure is.
- Surviving Figure requires patience and nerves of steel.
- Do not panic. Figure is scary, but it is also predictable.
- Pro Tip: Use the environment to your advantage. Bookshelves and obstacles can block Figure’s path.
Seek – The Gooey Hunter
Appears In: Hotel, Mines
Seek is a humanoid figure made of a gooey substance with a single eye in the middle of its head. It is one of the main antagonists of the game.
- Seek chases you through specific sequences, often appearing in long hallways.
- During a Seek chase, you must run and avoid obstacles in your path.
- Follow the white sparkles (Guiding Light) to find the correct route.
- The hallways will be filled with furniture, falling objects, and other obstacles you need to dodge.
- Reach the end of the room and pass through the door to end the chase.
- Seek will be sealed shut inside the big hall, and you can continue opening doors.
- In Floor 2, Seek appears between Doors 140-149.
- The Floor 2 Seek chase starts on foot and then transitions to you riding a Minecart.
- After Door 149, the Guiding Light blocks Seek, and you enter The Nest to fight Grumble.
- Seek reappears at Door 200 as the final boss—a massive blob of eyes.
- In the final boss fight, you must drain the liquid Seek is floating in.
- Turn wheels located throughout the sewers to drain the liquid.
- The boss fight has three phases with increasingly difficult challenges.
- Seek cannot be avoided during chase sequences—you must outrun it.
- Pro Tip: Keep moving during Seek chases. Stopping even for a moment can mean death.
Screech – The Dark Whisperer
Appears In: Hotel, Mines, Super Hard Mode, Retro Mode
Screech is a creepy entity that spawns in dark rooms—either naturally dark rooms or rooms darkened by Rush or Ambush.
- Screech announces its presence with a screeching sound, screen shake, and then a “pssst” whisper.
- When you hear the “pssst,” you must quickly look around and find Screech.
- Looking directly at Screech causes it to despawn.
- If you fail to look at Screech in time, it will bite you for 40 damage.
- Screech is particularly dangerous because it can attack while you are hiding from other entities.
- Always carry a light source (lighter or flashlight) to keep rooms bright and prevent Screech from spawning.
- In dark rooms, move slowly and be ready to look around at any moment.
- Screech can spawn in groups—be prepared to look at multiple Screeches.
- Surviving Screech earns you the “I See You” achievement.
- The Crucifix can banish Screech, but you need to be very quick.
- Screech is one of the most common causes of death for new players.
- Once you learn to recognize the “pssst” sound, Screech becomes much easier to handle.
- Screech does not appear in The Rooms or The Backdoor, where you can relax a bit.
- In Floor 2, Screech behaves similarly but can appear in more confined spaces.
- Pro Tip: Always keep your mouse or thumbstick moving in dark rooms. Being ready to look around is your best defense.
Eyes – The Gazing Horror
Appears In: Hotel, Mines, Super Hard Mode, Retro Mode
Eyes is a floating entity of purple smoke with 37 eyes that stares at you and drains your health.
- Eyes has a random chance of spawning every time you enter a new room.
- If you look at Eyes, it rapidly takes away your health.
- The solution is simple: look away in any direction so Eyes is outside your field of view.
- You can walk around Eyes safely as long as you do not look at it.
- In The Mines, Eyes can teleport, making it harder to avoid.
- Eyes deals damage per second to anyone staring at it.
- The Crucifix can be used against Eyesin The Ultimate Doors Roblox Entities Guide.
- The Ultimate Doors Roblox Entities Guide
- Surviving Eyes earns you the “Look At Me” achievement.
- Eyes appears as a purple glow before fully materializing.
- Once the purple glow appears, do not look at it—turn away immediately.
- Eyes deals 10 damage to anyone who looks at it.
- In multiplayer, Eyes can affect multiple players at once.
- Eyes is one of the easier entities to handle once you know the trick.
- Do not panic when you see Eyes—just look away and keep moving.
- Pro Tip: If you are playing with friends, call out “Eyes!” so everyone knows to look away.
Halt – The Turn-Around Terror
Appears In: Hotel, Mines
Halt appears in specific rooms—The Dining Hall in the Hotel and The Bridges room in The Mines.
- Halt teleports behind you with a message “Turn Around”.
- The Ultimate Doors Roblox Entities Guide
- If Halt reaches you, it deals damage and can kill you.
- You must keep moving and turning around to face Halt.
- Halt repeats this process until you exit the room.
- The room will be dark, and you will only see Halt’s blue eyes.
- Do not stand still—Halt will catch you if you stop moving.
- The Crucifix can stun Halt, giving you a brief window to escape.
- Halt is a test of your reflexes and ability to stay calm under pressure.
- In The Mines, Halt appears in The Bridges room, which is even more challenging.
- The key to surviving Halt is to keep turning around and moving forward.
- Halt’s attacks are predictable once you understand the pattern.
- Do not run backward—you need to move forward while turning around.
- Halt can be one of the most stressful encounters because of the constant pressure.
- Stay focused and keep your cool. Panicking is what gets you killed.
- Pro Tip: Use the “Turn Around” message as your cue to spin around and face Halt.
Dupe – The Door Deceiver
Appears In: Hotel, Mines, Super Hard Mode
Dupe is a tricky entity that creates false doors with incorrect numbers.
- In rooms with multiple exits, Dupe can create up to 8 false doors.
- If you interact with a false door, Dupe attacks you for 40 damage.
- Always keep track of the door number you are in and the number of the following door.
- The correct door will always have the right number—false doors have wrong numbers.
- You can hear Dupe’s low rumbling when you are near a false door.
- Dupe’s attack is not instant death, but 40 damage can be devastating.
- In rooms with multiple exits, take a moment to check the numbers before opening any door.
- Dupe becomes more common in later floors, so stay vigilant.
- The Crucifix can banish Dupe if you are quick enough.
- Dupe is particularly dangerous in dark rooms where it is harder to see the numbers.
- Always carry a light source to check door numbers in dark rooms.
- The Ultimate Doors Roblox Entities Guide
- Dupe’s false doors can lead you in circles if you are not paying attention.
- If you are unsure which door is correct, listen for the rumbling sound.
- Dupe is one of the few entities that rewards careful observation over quick reflexes.
- Pro Tip: Memorize your current door number. It takes two seconds and can save you from a Dupe attack.
Hide – The Locker Lurker
Appears In: Hotel, Mines, Super Hard Mode
Hide is an entity that punishes you for staying hidden too long.
- Hide appears as a jumpscare when you hide for too long, dealing 40 damage.
- It pushes you out of your hiding spot and disables hiding for 10 to 20 seconds.
- When you see flashing words while hiding, leave the hiding spot if possible.
- If there is a monster like Rush outside, it is better to take 40 damage from Hide than to die.
- In The Mines, Hide has been reworked in The Ultimate Doors Roblox Entities Guide
- Hide will stop you from using the locker you just left, forcing you to switch lockers.
- If Hide triggers in The Mines, you must play a heartbeat minigame.
- If you lose the minigame twice, you take 40 damage and get forced out.
- You cannot go back into the same locker, which can be lethal if another entity is chasing you.
- Hide does not appear in The Rooms or The Backdoor, so you can hide as long as you want there.
- The Crucifix can be used on Hide in The Ultimate Doors Roblox Entities Guide.
- Being kicked out of a closet by Hide earns you the “Eviction Notice” achievement.
- Hide is one of the most important entities to understand because hiding is such a core mechanic.
- The time you can spend hidden decreases as you open more doors.
- Pro Tip: Do not hide unless you absolutely need to. The less you hide, the less Hide can punish you.
Part 3: Floor 2 Entities – The Mines Horrors
Gloombats – The Light Haters
Appears In: Mines
Gloombats are tiny flying creatures that attack light sources.
- Gloombats appear in large flocks and are very dangerous if you do not handle them correctly.
- They are attracted to any light source you are holding, and they will bite you while attacking.
- The easiest way to deal with Gloombats is to simply turn off your flashlight or lighter when they are around.
- They deal 10 damage per tick, which can add up quickly.
- Do not trample on Moth Eggs, as these will spawn Gloombats when stepped on.
- Gloombats have moth-like wings, large round glowing white eyes, antennae, and sharp teeth.
- They appear in dark areas of The Mines and can be a nuisance if you are not prepared.
- Gloombats are not lethal on their own, but they can weaken you before a bigger threat arrives.
- In multiplayer, Gloombats can swarm multiple players at once.
- If you are surrounded by Gloombats, turn off all light sources and wait for them to disperse.
- Gloombats are one of the new entities introduced in Floor 2.
- They are more annoying than deadly, but do not underestimate them.
- Pro Tip: Keep your flashlight off unless you absolutely need it in The Mines. This will attract fewer Gloombats.
Giggle – The Ceiling Crasher
Appears In: Mines
Giggle is a strange little monster that clings to the ceilings of tunnels.
- Giggle waits for any motion directly below it and immediately latches onto your face.
- It deals up to 40 damage (10 per tick).
- The biggest giveaway is its quiet, periodic laughing sound.
- You can avoid Giggle by ensuring you do not walk directly underneath it.
- If you hear laughing above you, look up—you might see Giggle clinging to the ceiling.
- Giggle is non-lethal on its own, but 40 damage can be a game-changer.
- In The Mines, Giggle is one of the most common new entities.
- Giggle drops down from the ceiling and covers your face, making it hard to see.
- You can shake Giggle off by moving quickly, but the damage is already done.
- Giggle is particularly dangerous in narrow tunnels where you have limited mobility.
- The Crucifix can be used on Giggle, but it might be overkill.
- Giggle’s laughing sound is your warning—listen for it and look up.
- Pro Tip: Walk carefully in The Mines and keep an eye on the ceiling. If you see a Giggle, take a different route.
Grumble – The Screech Worm Boss
Appears In: Mines (Room 150)
Grumble is a boss monster found in Room 150 (The Nest) and resembles a very big and angry version of Giggle.
- Grumble will chase you down and deal damage if you run into it.
- It deals 55 damage or instant death if you are caught off-guard.
- You encounter Grumble at Door 150 after the Seek chase.
- There is no way to directly fight Grumble—you must evade it.
- Use a Glowstick or Bulklight to distract Grumble.
- You can also hide in tunnels or lockers to avoid Grumble.
- Grumble patrols around Room 150 and comes after you if it detects you.
- Grumbles do not deal lethal damage and will only chase you if you are in their direct sightline.
- They are slightly faster than you, so running is not always an option.
- The Crucifix can stun Grumble for a few seconds, earning you “The Bigger They Are” badge.
- To beat Room 150, you must find the main terminal computer and activate four anchors.
- Each anchor requires a unique code that you get from the terminal.
- The anchor locations are indicated by beeping sounds—follow the beeps.
- There are three Grumble entities lurking in the pathways of Room 150.
- Pro Tip: Use the subrooms or closets to hide if a Grumble is too close.
Seek Blob – The Final Boss
Appears In: Mines (Room 200)
Seek returns in Floor 2 as the final boss in Room 200—a massive blob of eyes.
- The boss fight takes place over three phases.
- In each phase, you must turn valves to drain the liquid Seek is floating in.
- Phase 1 has 2 valves, Phase 2 has 4 valves, and Phase 3 has 5 valves.
- The valve locations are random, so you will need to do some parkour to reach them.
- Seek entities will chase you and make it harder to reach the valves.
- Monsters will try to pull you into the liquid goo in The Ultimate Doors Roblox Entities Guide.
- A monster will also jump out from the liquid goo and attack you—watch for the red dots indicating where it will land.
- The valves glow blue, making them easier to spot.
- After all valves are opened, Seek drains, and you must activate the generator.
- The generator is highlighted in blue by the Guiding Light.
- Head to the highest floor of the map and press the red button to open the gate.
- Climb the ladder, pass through the rift, and proceed to the castle.
- This triggers a cutscene marking your victory over Floor 2.
- Before the boss fight, make sure you have healing items like bandages, green herb, or vial of starlight.
- Pro Tip: Take your time navigating the room carefully. Rushing will get you killed.
Part 4: Secret Items and Hidden Areas
The Crucifix – Your Ultimate Weapon
The Crucifix is one of the most powerful items in Doors.
- You can purchase the Crucifix at Jeff’s shop for 250 Gold.
- There is a small chance a Crucifix will spawn above a door or inside a drawer in each room.
- The Crucifix can banish most entities, but bosses will only get stunned.
- In Floor 2, there are 9 entities you can use the Crucifix on.
- Use the Crucifix wisely—it is rare and can save your life in a pinch.
The Rooms – A Secret Floor
The Rooms is a secret area accessible from Floor 1.
- The entrance is found on Door 60 of the Hotel.
- To access it, you need 2 lock picks and 1 Skull Key for each player still alive.
- Once inside, you must progress from A-000 to A-1000.
- Reaching A-1000 rewards you with the Secret Tablet.
- In The Rooms, you encounter entities like A-60, A-90, and A-120.
- Hide does not appear in The Rooms, so you can hide as long as you want.
The Starlight Key – A Mystical Item
The Starlight Key is a mystical item embedded with the essence of Curious Light.
- It emits a soft, ethereal glow that pulses like distant stars.
- It can spawn in any drawer in the Hotel.
- The Starlight Key is rare and powerful, giving you an edge in dark areas.
The Donut – A Secret Collectible
The Donut is a special item found in a secret location.
- Picking it up rewards you with the D’oh Badge.
- The D’oh Badge is one of the hardest badges to get in Doors.
- Finding the Donut requires exploration and a bit of luck.
The Scanner – Night Vision Secret
The Scanner is a secret item that unlocks night vision.
- You can find the Scanner on a wooden bridge in Room A-1000.
- Getting there is no easy feat—you must navigate The Rooms to reach it.
Part 5: Step-by-Step Guide to Beating Doors
Step 1: Master the Hotel (Floor 1)
Your first goal is to get through all 100 rooms of the Hotel.
- Learn each entity’s behavior and practice your responses.
- Always check for hiding spots when you enter a new room.
- Keep a light source handy to prevent Screech spawns.
- Save your Gold for important items like the Crucifix.
- Do not rush—take your time and listen for audio cues.
Step 2: Unlock and Conquer The Rooms (Optional)
If you want a challenge, access The Rooms at Door 60.
- Bring 2 lock picks and 1 Skull Key.
- Progress from A-000 to A-1000.
- Survive entities like A-60, A-90, and A-120.
- Claim the Secret Tablet as your reward by The Ultimate Doors Roblox Entities Guide.
Step 3: Enter The Mines (Floor 2)
After beating the Hotel, you can access Floor 2.
- Prepare for new entities like Giggle, Gloom bats, and Grumble.
- Rush is faster in The Mines, so react quicker.
- Hide has been reworked—do not stay hidden too long.
- Navigate the dark tunnels carefully and watch your step.
Step 4: Beat Room 150 – The Nest
Room 150 is a major challenge with the Grumble boss.
- Find the main terminal computer to get the anchor codes.
- Locate and activate all four anchors.
- Use Glow sticks or Bulk lights to distract Grumble.
- Hide in tunnels or lockers if Grumble gets too close.
- Follow the beeping sounds to find anchor locations.
Step 5: Defeat Seek – The Final Boss
Room 200 is the ultimate test in The Ultimate Doors Roblox Entities Guide
- Turn all valves to drain Seek’s liquid.
- Avoid Seek entities and monsters while doing so.
- Activate the generator after all valves are open.
- Press the red button to open the gate and escape.
- Climb the ladder and proceed to the castle to win.
Part 6: Pro Tips for Surviving Doors
Tip 1: Always Listen to Audio Cues
Every entity gives you a warning. Learn to recognize them.
Tip 2: Never Hide Unless Necessary
The more you hide, the more Hide punishes you. Only hide when you absolutely need to.
Tip 3: Save Your Crucifix for Bosses
The Crucifix is rare. Use it on bosses like Figure, Grumble, or Seek rather than common entities.
Tip 4: Play with Headphones
Directional audio can tell you exactly where danger is coming from.
Tip 5: Stay Calm
Panicking leads to mistakes. Take a deep breath and focus on the task at hand.
Tip 6: Team Up with Friends
Playing with friends increases your chances of survival. You can watch each other’s backs and share items.
Tip 7: Practice Makes Perfect
The more you play, the better you will get. Do not get discouraged by deaths—they are learning opportunities.
Conclusion
Surviving Doors on Roblox in The Ultimate Doors Roblox Entities Guide is no small feat. From the flickering lights of Rush to the blind fury of Figure and the endless chases of Seek, every entity presents a unique challenge that tests your reflexes, patience, and ability to stay calm under pressure. But here is the truth: Doors is a game that rewards knowledge. The more you understand each entity’s behavior, the easier it becomes to outsmart them.
Whether you are just starting your journey through the Hotel or braving the dark tunnels of The Mines, remember that every death teaches you something new. Keep your ears open, your eyes peeled, and never stop moving forward. With the strategies in this guide, you have everything you need to conquer every entity, find every secret item, and beat both floors of this terrifying game.
Now go ahead—open that door. Your survival story is waiting to be written.
Frequently Asked Questions about The Ultimate Doors Roblox Entities Guide
Most players consider Figure the scariest because it is blind and relies on sound, creating intense tension. The Library sequence where you must collect books while avoiding Figure is particularly nerve-wracking for new players. However, Ambush is also terrifying because it comes back multiple times when you least expect it.
When the lights flicker and you hear a growing scream, immediately find a hiding spot like a closet, bed, or locker. Stay hidden until the screaming stops completely—leaving too early means certain death. Rush moves very fast and will instantly kill you if you are caught in its path.
Hide will attack you if you stay hidden for too long. It deals 40 damage, pushes you out of your hiding spot, and disables hiding for 10 to 20 seconds. In The Mines, Hide is even more punishing—you must play a heartbeat mini game and cannot reuse the same locker.
Crouch-walk to reduce noise and avoid running or slamming doors. Collect the books quietly while keeping an eye on Figure’s position. If Figure gets too close, hide or quickly move to a different area. The code for the exit is found on the books, so you need to gather them without alerting Figure.
Floor 2 introduces Giggle, Gloom bats, and Grumble. Giggle drops from ceilings and bites your face. Gloom bats attack light sources. Grumble is a boss that chases you in Room 150. Familiar entities like Rush, Screech, and Figure also return with new twists.
The entrance to The Rooms is found on Door 60 of the Hotel. You need 2 lockpicks and 1 Skull Key for each player still alive. Once inside, you must progress from A-000 to A-1000, facing entities like A-60, A-90, and A-120 along the way.
The Crucifix can banish most entities, instantly removing them from the room. However, bosses like Figure, Grumble, and Seek will only get stunned for a few seconds. The Crucifix can be purchased at Jeff’s shop for 250 Gold or found randomly in drawers.
In the Room 200 boss fight, you must turn valves to drain the liquid Seek is floating in. There are 11 valves total across three phases. Avoid Seek entities and monsters while turning the valves. After all valves are open, activate the generator and press the red button to escape.
The Crucifix is the most powerful item because it can banish entities. A flashlight or lighter is also essential to prevent Screech from spawning in dark rooms. Lockpicks and keys are useful for accessing locked doors and secret areas.
Yes, you can play Doors with up to 6 players in a group. Playing with friends increases your chances of survival because you can watch each other’s backs, share items, and coordinate strategies. Just remember that entities can target any player, so stay alert.

- Be Respectful
- Stay Relevant
- Stay Positive
- True Feedback
- Encourage Discussion
- Avoid Spamming
- No Fake News
- Don't Copy-Paste
- No Personal Attacks



- Be Respectful
- Stay Relevant
- Stay Positive
- True Feedback
- Encourage Discussion
- Avoid Spamming
- No Fake News
- Don't Copy-Paste
- No Personal Attacks


